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5 New Tech Trends That Will Change The Way We Learn

29 June 2022
A man wearing a virtual reality headset, with a black jacket and white shirt. He is looking straight ahead, with his eyes slightly squinted. His head is tilted slightly back, and he has headphones on. He has a headset on with two black straps that come around his head and two lenses that cover his eyes. On the front of the headset is a black and white letter E. In the background is a blurred image of a black background with white text. The man appears to be in a concentrated and focused state. He is completely immersed in the experience of virtual reality.
Tech TrendsCurrent ApplicationsFuture Potential
Virtual Reality in EducationImmersive, hands-on learning experiences, exploration of different parts of the world or simulation of real-world situations.Widespread school adoption and creation of engaging and effective learning environments.
Augmented Reality in EducationInteractive textbook elements, 3D visuals of historical icons, artifact or event.Transforming classrooms into more immersive and interactive learning spaces.
Game-Based LearningTeaching new concepts or skills, offering immediate feedback to improve student performance.Standard curriculum inclusion, adult skill training.
Personalized LearningAdapting instruction based on the individual’s needs, tracking progress, and identifying improvement areas.Improving educational outcomes, making learning more relevant and effective.
Online LearningRemoving spatial and temporal bounds, accessing diverse resources.Boosting accessibility and promoting lifelong learning.
Artificial Intelligence in EducationAdaptive learning systems, enhancing student interaction.Personalized tutoring, improving accessibility, predictive analysis.
Blockchain in EducationSecure credential storage and verification.Global education database, reduction of academic fraud.
Internet of Things in EducationMonitoring student attendance and health data.Creating smart campuses, boosting safety and efficiency.
Big Data in EducationImproving institution operations, strategic planning and program evaluation.Tailoring individual learning paths, predictive analytics.
E-Learning ToolsCreating interactive courses, enhancing communication.Smoother blending of technology and pedagogy, student productivity.

With technology becoming increasingly advanced every day, it's no surprise that the way we learn is changing too. Here are five new tech trends that will significantly impact how we know in the future.

Five ways technology is changing the way we learn.

Learning has never been more accessible. The modern-day student is no longer bound by space and time constraints, as they can learn at their own pace from anywhere with an internet connection! Technology also allows us to access more resources than ever before - meaning there's even less excuse for not doing your homework or plagiarizing other people's work online these days.

1 - Virtual reality will allow students to explore different parts of the world without leaving their classrooms.

Virtual reality has the potential to transform education by providing students with immersive, hands-on learning experiences. VR technology can transport students to different parts of the world, giving them a chance to explore distant cultures and historical periods.

With VR, students can also visit places that are too dangerous or difficult to reach, such as the bottom of the ocean or the surface of Mars. In addition, VR can be used to simulate real-world situations, providing students with opportunities to practice skills like public speaking or surgery.

As VR technology continues to evolve, more and more schools will likely incorporate it into their curriculum. Ultimately, VR has the power to make learning more engaging and effective for students of all ages.

  • Virtual reality can provide students with immersive, hands-on learning experiences.

  • VR technology can transport students to different parts of the world.

  • VR can be used to simulate real-world situations.

  • VR has the power to make learning more engaging and effective for students of all ages.

2 - Augmented reality will help teachers bring textbooks to life by adding interactive elements

Augmented reality (AR) is another new technology that has the potential to revolutionize education. AR allows users to view digital information in the real world by overlaying it on top of their surroundings.

For example, a history teacher could use AR to superimpose images of ancient buildings or artifacts over a classroom textbook, bringing the past to life for their students. A

dditionally, AR can be used to create interactive games and simulations that make learning more fun and engaging for students. As AR technology continues to develop, we will likely see more and more schools incorporating it into their curriculum.

  • AR brings the past to life for students, making learning more engaging and fun

  • AR can be used to create interactive games and simulations

  • AR technology is continuing to develop, so more and more schools are likely to start incorporating it into their curriculum

  • AR has the potential to revolutionize education

3 - Learning through games will make school more fun and engaging for students

Games have long been used as a tool for teaching new concepts to children. However, with the rise of new technologies, games are now being developed that can be used to teach adults new skills.

For example, there are now games that can train surgeons or soldiers. Additionally, a growing number of educational games are designed to help students learn specific subjects, such as math or history. Games can be an effective way to engage students and make learning more fun. In addition, games can provide immediate feedback that can help students improve their performance.

As game-based learning becomes more popular, we will likely see more and more schools incorporating it into their curriculum.

  • Games are an effective way to engage students and make learning more fun.

  • Games can provide immediate feedback to help students improve their performance.

  • As game-based learning becomes more popular, it is likely that we will see more and more schools incorporating it into their curriculum.

  • With the rise of new technologies, games are now being developed that can be used to teach adults new skills

4 - Technology will enable personalized learning for each student, based on their needs and interests

With new technologies, students are no longer restricted to the one-size-fits-all approach to education. Instead, they can now receive instruction tailored specifically to their needs and interests.

For example, online programs can now assess a student's level of understanding and provide them with customized content accordingly. Additionally, new technologies can be used to track a student's progress and identify areas where they need improvement. Ultimately, personalized learning can improve educational outcomes by making learning more relevant and effective for each student.

  • New technologies make personalized learning possible, ensuring that each student receives instruction tailored specifically to their needs and interests.

  • By tracking a student's progress and identifying areas where they need improvement, new technologies can help improve educational outcomes.

  • Online programs can assess a student's understanding level and provide customized content accordingly. 

  • New technologies are making it easier for students to learn in relevant and effective ways.

5 - Teachers will need to be trained in how to use new technology tools in the classroom

As new technologies become more prevalent in the classroom, teachers must be properly trained to use them. Technology can be a powerful tool for enhancing instruction, but only if it is used effectively.

Therefore, teachers will need to receive training on integrating new technology tools into their lessons and use them to benefit their students.

Additionally, they will need to be familiar with the different types of new technologies available and how each can be used to support learning. Ultimately, by ensuring that teachers are properly trained in new technology, we can ensure that students can reap the maximum benefits from its use.

  • Teachers receive training on how to use new technology tools to benefit their students.

  • New technologies are integrated effectively into classroom instruction.

  • Teachers are familiar with different types of new technology and how each one can be used to support learning.

  • Students reap the maximum benefits from using new technology in the classroom.

With virtual reality, augmented reality, and games-based learning becoming more prevalent in education, teachers need to understand how to use these tools in the classroom.

At IIENSTITU, we offer online courses that provide educators with the training they need to harness the power of technology in their teaching practice. We also have various resources available on our website that can help you get started using new technologies in your classroom.

So, if you're interested in learning more about how to use technology to improve student outcomes, please join us for one of our upcoming online courses.

Virtual Reality in Education, Immersive, hands-on learning experiences, exploration of different parts of the world or simulation of real-world situations, Widespread school adoption and creation of engaging and effective learning environments, Augmented Reality in Education, Interactive textbook elements, 3D visuals of historical icons, artifact or event, Transforming classrooms into more immersive and interactive learning spaces, Game-Based Learning, Teaching new concepts or skills, offering immediate feedback to improve student performance, Standard curriculum inclusion, adult skill training, Personalized Learning, Adapting instruction based on the individual’s needs, tracking progress, and identifying improvement areas, Improving educational outcomes, making learning more relevant and effective, Online Learning, Removing spatial and temporal bounds, accessing diverse resources, Boosting accessibility and promoting lifelong learning, Artificial Intelligence in Education, Adaptive learning systems, enhancing student interaction, Personalized tutoring, improving accessibility, predictive analysis, Blockchain in Education, Secure credential storage and verification, Global education database, reduction of academic fraud, Internet of Things in Education, Monitoring student attendance and health data, Creating smart campuses, boosting safety and efficiency, Big Data in Education, Improving institution operations, strategic planning and program evaluation, Tailoring individual learning paths, predictive analytics, E-Learning Tools, Creating interactive courses, enhancing communication, Smoother blending of technology and pedagogy, student productivity
new tech
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Bilal Şentürk
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He completed his undergraduate studies at Celal Bayar University, Anadolu University and Istanbul University, and a Master's degree with thesis on Human Resources Management at Yıldız Technical University and Business Management at Beykent University. He is currently writing a doctoral thesis on human resources and consulting businesses on human resources.

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